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Udk resident evil 3.5 remake
Udk resident evil 3.5 remake













udk resident evil 3.5 remake

Another source of lag which I may not be able to get rid of for now is the high-poly count models used in the external model pack. FYI the map is approximately twice the size of what you actually see in-game and has a craptonne of custom doodads (trees) and destructables that merely have their names changed. So sometime ago I mentioned that I wanted to rewrite the map, to get rid of the patchwork coding and optimize the thing since the newer versions lag like a beast. Note: The name of the map might change later on, to avoid confusion with the original over at. Defense (for you American English types) of the Shrines, the Remaking















Udk resident evil 3.5 remake